Bo2 newsbar gsc script1/4/2024 'src': Folder where is contained the source code to compile.The auto compiler gsc is nothing but a simple powershell script that allows you to compile a mod for Black ops II (Plutonium and Redacted). zombie_kow).GSC Autocompiler/Fastcompiler for a more convenient gsc modding You can find the name of the map by looking at it's files in the mods folder (e.g. If you want to play on a custom zombies map you need to first load it via the "Mods" menu, then start it via the console by running the command map mapname. Load the mod via the in-game "Mods" menu.ĥ. Navigate to the T5 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\t5 into it, and hitting Ok.Ĥ. T5 # Loading Mods / Custom Zombies Maps for BO1 #ġ. If you do not have a mod to go along with your custom map, you can load a dummy mod by opening the console and typing /fs_game mods/mp_custommaps vid_restart followed by /map mp_yourmapname and it should load right up. Once the map is installed, you must load a mod first. Note: Mods for multiplayer must have their folder name start with mp_. exe, run the exe, then move the mod folder from %localappdata%\Activision\CoDWaW\mods to %localappdata%\Plutonium\storage\t4\mods. If you are installing a custom mod that comes in an. Navigate to the T4 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\t4 into it, and hitting Ok. Put any amount of GSC files in here, I will be using the following code as an example.Ĭurrently, loading mods from the %localappdata%\Activision\CoDWaW\mods folder is buggy, please move your mods to the %localappdata%\Plutonium\storage\t4\mods folder to avoid things like menu corruption, or GSC errors.ġ. Create a new folder here called scripts.ģ. Navigate to the IW5 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\iw5 into it, and hitting Ok.Ģ. IW5 # Getting Started with GSC on IW5 #ġ. Start the game, the mod will be loaded automatically. Installation instructions for the mod are usually included in it's release post, if you simply get a single gsc script with the mod it most likely goes into %localappdata%\Plutonium\storage\t6\scripts\mp or scripts\zm depending on if it's a mod for zombies or multiplayer.ģ. Download the mod of your choice, mods can be found on the Modding Releases Section on our forums.Ģ. When launching your server or a custom game, you will know if all has gone well or not if the console prints Custom script 'scripts/mp/yourScriptName' loaded.ġ. If your script should always be loaded no matter the game mode copy it to %localappdata%\Plutonium\storage\t6\scriptsħ. Take your compiled script and put it in %localappdata%\Plutonium\storage\t6\scripts\mp or %localappdata%\Plutonium\storage\t6\scripts\zm depending on which mode it is for. Create a folder called scripts, then inside that folder, create two new folders called mp, and zm.Ħ. Navigate to the T6 Plutonium Folder by pressing Win+R and pasting %localappdata%\Plutonium\storage\t6 into it, and hitting Ok.ĥ. If you get an error, make sure your script isn't already precompiled (open it, and if it looks like gibberish, it is already compiled)Ĥ. Using the GSC Compiler (from GSC Toolkit), simply drag and drop your raw GSC script ontop of Compiler.exe and it should spit out a compiled version.ģa. Level thread onplayerconnect ( ) } onplayerconnect ( ) ģ.
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